WinArcadia is open source freeware. The source code was compiled using SAS/C 6.58. It was written by James Jacobs of Amigan Software. AmiArcadia emulates AmiArcadia emulates console family, Interton VC 4000 console family and more.
admin Consoles
FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches.
2.1.0a fixes a minor issue involving movie recording on both platforms. It fixes an issue where extra bytes where being appended to the author field of the .fm2 file, resulting in bloated files.
admin Consoles
DEmul is a Sega Dreamcast emulator for Windows.
Changelist:
- vertical shooters screen rotate
- screen filter shaders similar to Pete OGL2 plugins (find examples at gpu)
- spu sync and buffer options
- added all NAOMI/NAOMI2 dumps (not tested at all)
- autosave SRAM/EEPROM settings
- FLASH file autocreation
- fixed sound in most arcade games
- added multiple ROM path support
admin Consoles
Xe is a multi system emulator for Windows and Linux that emulates many console and handheld video game systems that are no longer on the market (NES/SNES/Neo-Geo/GBA…)
Xe updates:
[Xe] Interface key mapping change.
[Xe] Added option “Auto Fill”.
[Xe] Added option “Horizontal Overscan”.
[Xe] Added aspect “Zoom”.
[Xe] Fixed CDDA Sub Q reading (ISRC/MCN).
[Xe/Linux] Fixed ALSA startup flags.
[PC Engine CD-ROM2] Fixed CD bugs introduced by the new execution core.
[Mega CD] Fixed CD bugs introduced by the new execution core.
[Neo Geo] Changed horizontal resolution to 288.
[Marty] Fixed mouse reset state.
[Neo Geo Pocket] Fixed TLCS-900H cpu on big endian machines.
admin Consoles
Osmose is a Sega Master System / Gamegear console emulator. The emulator is released as open source project, under GPL license and exists for both Linux and windows.
What’s new in Osmose 0-9-0b:
-Osmose is now a GUI based application. A basic OpenGL toolkit was written for Osmose since tested toolkit were unable to get 60Hz refresh guaranted. Maybe will i try QT libraries. GUI was Osmose’s most asked feature.
-Remove FPS and RDTSC instruction non portable code.
-No more command line options are needed. All is done from GUI now.
-Osmose configuration is now stored into $HOME/.osmose directory under Linux.
Config file is named osmose.conf
-Configuration fileand key mapping has changed too.
-Joystick 1 is actually used with player 1.
admin Consoles
The purpose of bsnes is a bit different from others: it focuses on accuracy, debugging functionality, and clean code. As a result, the minimum system requirements for bsnes are very high.
Changelog :
- Fixed a bug that was preventing BS-X carts from loading and mapping properly
- Fixed a bug with mapping joypads after the first
- Improved window centering code to reduce flickering, still a bit volatile on Linux due to Qt/X11 limitations
- Minor cleanup work on S-PPU BG renderer
- Improved mouse axis / button mapping
- Added proper support for analog joypad inputs: both sticks and triggers are now fully supported
- Windows: added RawInput support, allows up to 16 keyboards + mice to be mapped independently
- Windows: added XInput support, allows Xbox 360 controller triggers to operate independently
- Windows and Linux: Screen saver and monitor power saving disable re-added
admin Consoles
FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU.
The 2.1 is a major new release that incorporates new mappers and mapper fixes from FCEU-mm. In addition it offers a multitude of bug fixes, and feature enhancements to both the Win32 and SDL ports.
admin Consoles
DEmul is a Sega Dreamcast emulator for Windows.
changelist :
- Atomisware support
- optional multithread SPU & GPU support
- implemented render-to-texture technique (fixed REZ, RE:CV, CT, ILLBLEED)
- smooth texture palettes
- fixed AICA DMA
- added new DMA for PVR2 (fixed Sonic Shuffle)
- fixed errors in the GD-ROM DMA, fixed launch WINCE GD-ROM
- optional SPU DSP
- video framelimit
- x64 binaries
admin Consoles